VR NEWS: Meta showcases MR development tools Presence Platform

Meta showcases MR development tools Presence Platform In a blog post on 31 May, Meta introduced its MR development tool, Presence Platform, which supports anyone creating complex MR experiences. The Presence Platform is understood to have features such as Passthrough perspective, spatial anchors, scenes, an interaction SDK, a voice SDK, and a manual tracking API.…

These lovely VR Games bring you back to your childhood!

Although International Children’s Day has passed, these four VR games are suitable for the occasion. They are not only cute and bright in color, but also incorporate some educational and interactive elements. Let’s regain our childhood happiness in the game. 《Cosmonious High》 You will play an alien creature. The story begins on your first day…

How to judge the setting of VR experience hall equipment

At present, some VR experience hall equipment on the market can be roughly divided into three categories: entry-level mobile phone box, which is basically used to watch movies; The more common head wearing all-in-one machine is basically separated from mobile phones. It is also OK to watch movies and play somatosensory games; High end PCs…

Product Change Notice | VR Chair

Dear customers, Thank you for your trust and cooperation with our company in the past. This is to inform you that due to the supplier’s discontinuation, our VR Chair 2nd generation refers to model OS1001, OS1001B, OS1002 and OS1002B which will be removed the plastic cover installed on the top of the chair for new orders. Tel/Fax:+86 20 28991474 Mob: +86 18922708522 E-mail: [email protected]